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Tag: the longing

For two weeks the remastered “The Longing” is now up on Holodeck. I used some early feedback for the final release trailer for the mission. This is probably going to be the last PR-stunt I’ll pull before turning to newer and better things (STO related, of course).

On a more serious note, I got a lot of critical feedback that I value as much as the praise. Especially the review of Starbase UGC got me thinking: If two out of three foundry pros have serious trouble figuring out a puzzle, with one quitting out of frustration, then there is something really, really wrong. I got several reviews of the kind. Although the big majority is obviously able to figure it out, it is a big bummer for the rest. Today I’ll give you a write up of how this became a serious problem and how I initially failed to solve it.

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The Longing (Remastered)

After a week of testing and crowd sourced spell-checking, I re-release the classic Foundry Spotlight mission “The Longing”. I’m humbled by the feedback and reviews the original mission received. So, those of you who know the original mission will notice some enhancements and changes. These are based on what I personally liked and disliked about the mission, but also the reviews by PodcastUGC, PriorityOne, and player comments.

Here comes the trailer:


  • Vimeo (logged in members can download video)
  • YouTube (provides 1080p version)

Mission outline:

  • Duration: ca. 45-60 min
  • Language: English
  • Gameplay:
    • Dialog: 40%
    • Combat: 30%
    • Puzzles: 20%
    • Optional/exploration: 10%
  • Level: 41+
  • Start: Noro System, Gamma Orionis Sector Block
  • Critters: Borg (ground & space)

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