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Archive for February, 2011

So, while others were poking sticks at Dan late at night, I was able to get a VERY important (to me anyways) answer out of him regarding why we cant currently adjust the faces of the Foundry characters the way we can our STO main characters. The answer wasnt what I wanted to hear, but it made sense. He also didnt say NEVER either, but it looks like face adjustability wont be happening for a few more Foundry updates, at the least…if ever. I guess I’ll just have to use the “same actor” for every role in my story like the rest of you do.

Heres the forum thread. It gets interesting at page 5 where I start you.

http://forums.startrekonline.com/showthread.php?t=204385&page=5

In advance, I’m going to apologize to the author. As far as I could tell, he hasn’t really advertised much on the mission. If he wanted to keep it that way, then notify me as soon as possible and I’ll remove this post immediately.

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Still no sight of The Foundry’s long awaited return to Tribble, let alone Holodeck. However, dstahl has revealed a new schedule:

We ALMOST had the Foundry back on TRIBBLE around 5pm, but found a publishing bug that postponed the switch until we can get a fix. My best ETA right now is sometime early next week it’ll be back on TRIBBLE.

The team is reaeaaallly itching to get this on HOLODECK soon – so I wouldn’t be suprised if there was a huge bug bash and we hit it out of the part sometime shortly after the Romulan Feature Series ends in March.

(Source: http://forums.startrekonline.com/showpost.php?p=3389726&postcount=17)

Boom tomorrow. There’s always a boom tomorrow.

MISSION REVIEW : MONOLITH

MISSION STAGE : DRAFT

MISSION CODE : ST – TTZ5L30JK

AUTHOR : HAVRAHA

DESCRIPTION :  A federation archaeologist team has uncovered evidence of a previously undiscovered alien civilisation, but what starts as a scientific expedition, may end in apocalyptic destruction.

RATINGS OUT OF 5

  • Game-play 4
  • Difficulty 3
  • Trek 4
  • Grind 2
  • Design 4

Found this gem while on Tribble during maintenance. Havraha has a very unique way of making a simple story seem epic in scale. After seeing only one review on this mission, I couldn’t help but wonder why? Surely I could play this mission and see what not to do with my own missions, but as soon as I was engulfed in the story I saw very little wrong with it.

“Its my most overlooked one.” Havraha

Thoroughly engaging story, excellent dialogue and well designed maps, as well as some interesting Foundry techniques you may not have thought of.

It was a privilege.

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In the interest of self-promotion and also of providing some insight into my motives, I’ve decided to tell the real story of my Epic 6 Mission Story Arc. Missions are:
Rescue
Re-Ani-Rescue
The Gauntlet Falls
Into the Breach
My Thorns Have Roses
Memory Alpha and Beta

It all started the day I found the green meteorite… no wait… wrong story… try again
It all started with release of the Foundry and a desire to learn how to use the tools. I didn’t really have any idea what it was I wanted to do, so I just started with something basic… You receive a distress call from some unknown space station under attack… the girl on the screen looks like a hot Orion so… Sure, why not check it out… I get there and sure enough there’s some Reman ship attacking the place
Rescue Trailer

http://www.youtube.com/watch?v=UO-aU4YFOgM

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Hi all,

I’ve made a step-by-step guide to help all of you add your missions to the UGC wiki. Please try it out and tell me what I did right and wrong.

I’m not very good with the wiki, so I’d appreciate it if more experienced folks helped edit the guide to make it as simple and user-friendly as possible.  Please correct my mistakes or give people more info (without burying them in details, lol).

Here is the step-by-step Wiki guide.

Podcast UGC

Hello everyone! Our second episode of Podcast UGC is up, and longer than the first, much to all of your dismay! The youtube video version will be slower coming.

Listen to Podcast UGC Episode 2 Here!
Right click and save as to download the mp3.

Podcast UGC Episode 2 Show Notes

Starbase UGC News
Podcast UGC has an Email Address! – podcastugc@starbaseugc.com

Foundry News
The Foundry is Still Dead on Tribble!
- The Secrets of Triggers
- The Feature in Hav’s Animations With Helna Video?
The Conference Call
- What Does it Mean for Foundry Authors?

Shout Out – Everyone, go bookmark http://www.stoportal.com/ !!

UGC Mission Reviews
Klingon Mission “Two Houses of Kapua” by Malize – On Tribble Only
Federation Mission “The Longing” by Rachel Garrett – On Holodeck as a Spotlight Mission

STO News
Frozen Review
The Low Down on the Gorn! – http://twitpic.com/417vp1

Nerd Rage of the Week
TNG and DS9 Uniforms! GRRR!!!!

Enjoy. Click on the youtube button to go to the youtube page and have the option to watch the video in 720p HD!

Greetings everyone!  As some of you have noticed, for weeks now StarbaseUGC.com has been trying to find a good client to use as a site based chat.  Most of the clients so far have had issues to various degrees and not worked to the purposes desired.  As such we have decided to add the functionality and permanence of an IRC(Internet Relay Chat) channel to the site.  You can join us in several ways.  Following the chat link(located where the old chat client was on the page, or along the top of the site) will take you to the web based client that will allow you into the channel.  If you have a client installed on your computer that can access an IRC server, you may also connect that way as well.  The server is irc.geekshed.net, port 6667.  Once there you can select your nickname using the command /nick (yournamehere) and choose /join #starbaseugc.  We look forward to seeing you there to discuss all things Foundry, or just about anything else we get talking about!

You may have seen the new “Star Trek Online Demo Launcher”, a tool, that allows you to handle demo files without touching the command line. There have been a lot of changes, since i first presented it here three weeks ago.

This weekend, I had some time to further tweek the demo launcher. Thanks to the input form the guys from STOked and the knowledgeable comments from JohoCrol, I’ve managed to include some exciting new features. Currently, the StoDemoLauncher is at version 2.2, and evolving rapidly.

The tool has a shiny new home at sourceforge, thanks to CaptNeo, who copied over the project from the one-click filehoster and setup a proper open source project there. In this article, I’ll talk a bit about the new features in the “Star Trek Online Demo Launcher”, give a short tutorial how to manage your demo files, and talk a bit about the next baby steps.

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UFoP-A New Beginning

ST-TATTAH7V7

By NemesisChiken

4 stars (9 plays)

Unknown Contact above Admiral Quinn’s office on ESD accessible through the Shipyard.

Summary: UFoP: Episode 1 v0.6. A new Beginning – A new Orion Pirate faction is pushing into the Vulcan sector but Starfleet Command doesn’t have the resources or Approval from Council for any mission right now. Time is of the essence, so talk to the Starfleet Liason outside of Admiral Quinn’s office as soon as possible for mission details. Good Luck, Captain!

Duration: Long playing mission *BETA TESTING*

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Hi everyone,

There have been some complaints lately that our reviewers (with their posts appearing on the front page) offer too many spoilers. I haven’t made a strict set of rules or guidelines yet, but I’m brainstorming a more standardized set of guidelines.

In general, I would really encourage our reviewers to remember that not everyone who visits the front page wants to see the details or spoilers of a certain mission.

So, I would like to see our reviewers follow these guidelines.

1. Use the “more” code. When writing a blog post, there is a button in the html tab called “more.” Hitting that button adds a “continue reading” tag to how the post appears on the front page. This doesn’t show up when someone reads the full post. Please use this feature to hide spoilers from the main page.

2. Prior to using the “more” tag, please try to introduce the mission as the author does, or in vague terms that contain no spoilers. A great example of this type of introduction is found in one of Soriedem’s recent introdutions:

Another Bomari Sunrise

ST-TKQI0YXIV

By Highbone

4.5 Stars (28 plays)

A colony on Bomari V, Bomari System, Risa Sector, Sirius Sector Block

Synopsis: Attention Starfleet Vessels!

The Federation Colony on Bomari V in the Risa Sector is no longer responding to hails. The system is close to the frontlines and has Starfleet nervous to the possibility that the Klingon Empire may have struck close to Earth.

Proceed at Maximum Warp to investigate!

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This is an excellent way to introduce the review without giving out spoilers. In the full post, you can dissect every detail about the mission, but please give readers the decision to click to reveal those spoilers.

3. As always, please keep things professional. Tranman’s reviews are a great example of constructive criticism and feedback.

Please tell me if you think that these guidelines are fair and/or if you have any suggestions for other guidelines. I’m working on a guidelines page as a permanent reference page.

Thank you!

In advance, I’m going to apologize to the author. As far as I could tell, he hasn’t really advertised much on the mission. If he wanted to keep it that way, then notify me as soon as possible and I’ll remove this post immediately.

As I started trying to write this review, I wasn’t really sure what I was going to say. This isn’t to say that this mission was bad, actually on contrary. This mission was actually quite good. To prove my point, here’s a quote from bfelczer on said mission (for those of you who don’t know, he’s the one who does the Priority One podcast):

Out of the dozens of Foundry missions I have played, this was the best so far. It was SO Trek like and had so much detail. This is the kind of content that will keep us busy between dev content and stay still hooked to the game. AMAZING JOB!

So I’ll start with a little intro to the mission itself. I do wish the author tried selling his mission a bit more in the description box. When I was searching for missions to review, I almost decided to skip over it since the description seemed a little bland for me. I’m actually glad I decided to stick it through though. It was actually quite an enjoyable experience.

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Another Bomari Sunrise

ST-TKQI0YXIV

By Highbone

4.5 Stars (28 plays)

A colony on Bomari V, Bomari System, Risa Sector, Sirius Sector Block

Synopsis: Attention Starfleet Vessels!

The Federation Colony on Bomari V in the Risa Sector is no longer responding to hails. The system is close to the frontlines and has Starfleet nervous to the possibility that the Klingon Empire may have struck close to Earth.

Proceed at Maximum Warp to investigate!

continue reading…

Life Within

ST-TFOYF8ZV6

By SBCouto

Rated 4 stars (1 play)

Twin Pikes located in Wolf 359

Synopsis: When the granddaughter of an honoured Captain is killed, you are sent to the Twin Pikes system to find the murder and bring justice.

Unfortunately, the tight nit colony is wary of strangers and full of secrets.

Heavy RP mystery mission. The mission doesn’t always tell you where to go.  NPC’s conversations must be used for that

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The Snake Reincarnate I

ST-TI8RU7AFA

By Commadore_Bob

Rated 2.7 (3 plays)

Unknown contact (Mryax System in the Zeta Andromedea Sector Block)

Summary: You are sent to scan a boring typical anomaly.  But what you find has the potential to rock the quadrant when the Obsidian Order returns.

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As many of you know, Cryptic COO Jack Emmert, STO Executive Producer Dan Stahl, and Community Rep Stormshade participated in Skype conference calls with a select group of Foundry authors and community leaders several weeks ago.

Many ideas were thrown around, and Cryptic spent most of the time taking notes, after asking for community requests for specific features in the Foundry, as well as requesting more general feedback regarding the toolset.

The first conference call was not recorded. However, I decided at the last minute to listen in and record the second conference call, which involved Galactrix, Rachel Garrett, Havraha, and Pendra. After obtaining permission from Cryptic and the players involved, I’m posting the audio for all to hear.

Hopefully, a greater degree of transparency helps.

Listen or download the conference call:

Click Here (or right-click and “save as”)

—–

Additionally, Stormshade took time out of his busy schedule to better explain the purpose of these calls and how they are influencing the dev’s priorities and goals.  A very brief interview with Stormshade follows:

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Im anxiously awaiting for the new Foundry build thats being rebuilt as I type. (Though, if they dont give me options to alter face and body geometry, Im sitting out THIS update too before I release my first mission. Hey, Im a stickler for details) I love what this site is all about, but Im seeing a disturbing trend. Our good reviewers are giving it all away when they review stuff. continue reading…

Project Revava

ST-TPF427E5A

By LordOfPit

Rated 4 Stars (20 plays)

Commander Shoko Futagami in the Club 47 Lounge on Earth Space Dock

Symopsis: Starfleet continues to research ways of dealing with the Borg threat. Some ways more beneficial than others, others less moral and more dangerous than most.

Commander Shoko Futagami on Earth Space Dock has knowledge of a special Starfleet project that requires your aid but subspace communications are not to be trusted!

This mission is recommended for solo-play, but not on Advanced / Elite difficulty because of a lethal combat sequence in which player-death is expected.

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We’ve all done those patrol missions that have you make your way through Sector Space from one star system to another. In each system you may face different enemies, or simply scan a few rocks and call it a day. Attempting to set up such a mission using the Foundry requires some tricky manipulations of map transitions, something I hope to explain and explore here.

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